You and your crew are lost at sea!  Look ahead and try to follow the current to land again.  Be sure to avoid the dangers that lurk at sea.

Controls:
WASD or Arrow Keys to move the ship to an adjacent square
Or Slide in the direction you want to move on mobile


Upcoming updates:
       More Levels!

Made for Weekly Game Jam 143 - Running Water

Updates:

V 0.6.1 - Fixed the level select menu, added 2 more levels

V 0.1.1 - Initial game post with 12 playable levels.


Do you have a 2DS or 3DS that has CFW?  An emulator that can run 2DS or 3DS games?  Then you may be interested in trying this out on your device!  Just download the .cia or .cci file at the bottom!


StatusCanceled
PlatformsHTML5, Android
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorNickTheSic
GenrePuzzle
Made withBlender, Adobe Photoshop, Unity
TagsPirates, Singleplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Download

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Click download now to get access to the following files:

PirateShipPuzzles-0.6.2-signed.apk 18 MB
(2DS/3DS)PiratePuzzles.cci 25 MB
(2DS/3DS CFW) PiratePuzzles.cia 25 MB
Pirate Ship Puzzles Source Code 5.4 MB

Also available on

Development log

Comments

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The game idea is good, and the way its made too, it's easy to understand and I think, the only thing you shoumd add(apart of levels) is a little more diversity (not only island and whirlwind)

I was thinking of Rocks, coins and a limited set of moves you can make to solve the puzzle.  That will come in some later updates to the game hopefully

Nice. I played to the end and really wanted more levels.

I have set it up in a way that makes it easy to add and create new levels!  I have some school assignments that I have to get done but I should be able to add new levels quite easily.

Very nice :D

Reminds me of some puzzles you could find in Pokemon games :D I had a lot of fun!

I did look up the one section from the generation 3 games to see how they made their sprites.

I really like it! I was able to instantly know what I needed to do to succeed and I personally think that is important. Really cool game! =]

Thank you for playing! I am glad you knew what to do, I wasn't sure if it would have been entirely obvious

It took a second to figure it out, but I thought it was good. It's really good when someone can pick up your game and you don't have to explain how to play, and people can figure it out. 

The main thing would be controls.  As long as players know it is the arrow keys or WASD then they can press them on level 1 - 3 and see what happens.

agree! ya your game is awesome and i quickly picked it up =]